Day 4 Unit 1
Unit 1. Simple chase game – Loops and Variables
Dream Game
- Divide students into small groups of 2-3 people.
- In their small groups, ask students to generate a list of games that they enjoy playing. They can compose the list using their design journals or a sheet of paper.
- We suggest facilitating the brain dump brainstorming activity: give students a short time period (1-2 minutes) to write down as many games as they can. Then, have students narrow down their favorites from the brain dump list.
- After a few minutes, ask groups about their list of games:
What do the games have in common?
What features of their design make them a game? - Facilitate a class discussion about what characteristics make up a game and generate a class list of common game mechanics.
- Next, ask students to imagine their dream game and write a list of design elements for that game.
- Invite students to share their dream game lists in their small groups to get feedback and suggestions.
- Make a list of your favorite games.
- What do the games have in common?
- What features of their design make them a game?
- Create a list of design elements for your dream game.
Simple chase game
Today, you will build a simple game, while you learn about two important computer science concepts, loops and variables
We will start by watching this video together.
https://scratch.mit.edu/projects/249143200/editor?tutorial=animate-an-adventure-game
Let’s continue with the project. Remember to Sign in on the top right to save your project.
- choose a character
- Make the character say something
- Glide the character around
- Choose an object to chase
- Make the character move to touch the object
- Track how many time the character collected the object with a score variable